“In Warmachine, the very earth shakes during fierce confrontations where six-ton constructs of iron and steel slam into each other with the devastating force of a locomotive, where lead-spewing cannons chew through armor plating as easily as flesh, and where bold heroes set the battlefield ablaze with a tempest of arcane magic as they forge the fates of their unyielding nations in the fires of destruction.”
Warmachine Prime: Mk II is the core rulebook for the second edition of the award-winning tabletop wargame Warmachine. The popular game now plays faster, easier, and more aggressively than ever before. Prime Mk II includes the rules for the game; detailed profiles and game stats for powerful characters, warjacks, and soldiers; histories of the nations of the Iron Kingdoms; and an instructional hobby guide that will help bring your tabletop battlefield to life.
“In HORDES, even the earth trembles as towering warbeasts born to fight and trained to kill hurl themselves at their foes in a frenzy of claw and fang that churns the battlefield into a writhing sea of carnage. Within the bloody fog of war, their battle leaders seize this unbridled rage and from it forge momentous weapons to wield against their enemies, knowing only the strongest, fastest, and most cunning will survive. Take control of a powerful warlock and his horde of fierce warriors and monstrous warbeasts in this fast-paced and aggressive 30 mm tabletop miniatures battle game set in the foreboding wilds of western Immoren, home of the Iron Kingdoms.”
• Complete core rules for the HORDES tabletop miniatures game
• In-depth histories of the non-human nations of western Immoren and the conflicts that have shaped them
• Detailed profiles and rules for the powerful warbeasts and soldiers of the Trollbloods, Circle Orboros, Legion of Everblight, and Skorne
• An instructional painting and hobby guide that will show you how to bring your tabletop battlefield to life
“Embark upon a journey of adventure and intrigue in a steam-powered world fueled by magic and contested with gunfire and steel. Armed with mechanika and accompanied by mighty steamjacks, explore the soot-covered cities of the Iron Kingdoms and the fell ruins of ancient powers! This essential, full-color guide to the award-winning Iron Kingdoms setting equips players with a robust, elegant rules system crafted especially for the world of the Iron Kingdoms, plus rules for character creation, details on diverse playable races, and a comprehensive overview of life in the Iron Kingdoms and the history of western Immoren.”
High Command is a deck-building card game for 2-4 players set in the steam-powered fantasy world of the Iron Kingdoms. This stand-alone game can be played with just the contents of this box or combined with other High Command products for a customizable experience. Leverage your resources, rally your armies, and dominate your foes to set your banner above all of western Immoren!”
“It's bodge or get bitten when a giant mob of zombies attacks the goblins' workshop. Now it's up to you and the other bodgers to repel the undead or become a zombie's late-night snack! Barricaded in your workshop, you and your goblin cohorts must rely on your mechanical expertise to construct the sometimes ramshackle but always maniacal machines you'll need to overcome the endless Leapers, Creepers, Runners, and Brutes trying to break down your doors. Collect parts to build your machines as fast as you can, but don't get bitten or you'll be left moaning and groaning as you join the horde and turn on your friends!.”
Level 7 [Escape] Board Game
”Experience a New Level of Fear! Deep underground, in the middle of nowhere, lurks Subterra Bravo - a terrifying, top-secret military base filled with the unspeakable horrors of science gone wrong. You are a captive of Subterra Bravo, imprisoned in the facility's deepest laboratory, the hall of nightmares known as LEVEL 7. Your singular goal is to escape, but to do that you will have to evade the human and inhuman denizens of this subterranean labyrinth before the entire base is locked down. Will you work together with your fellow prisoners to endure Subterra Bravos endless perils, or will you use them as pawns to secure your own escape? Level 7: [Escape] is a semi-cooperative, story-driven survival-horror game for 1-4 players with nerves of steel and an inclination toward life-threatening situations.”
Level 7 [Omega Protocol] Board Game
”THEIR GREATEST WEAPON IS FEAR. YOURS IS AN ASSAULT RIFLE. Now overrun with swarms of monstrous genetic creations led by their nefarious alien overseers, the underground facility of Subterra Bravo is the epicenter of an unfathomable government conspiracy-one that must be kept secret at all costs. To cover up the truth, the shadowy agency in charge of the operation has initiated Omega Protocol, dispatching an elite team of commandos to retake Subterra Bravo and eradicate all evidence of the sinister creatures within. But the threat these creatures and their alien overlords pose may be far greater than anyone can possibly imagine. LEVEL 7 [OMEGA PROTOCOL] is a tactical miniatures-based board game for 2-6 players. Fearlessly enter the belly of the beast as part of a highly trained team of operatives and work together to neutralize all threats, or take control of the creatures inhabiting Subterra Bravo and ensure the human intruders know true terror before they meet their grisly fate.”
Level 7 [Invasion] Board Game
”RESISTANCE IS NOT FUTILE The year is 2020. The world hovers on the brink of annihilation. Preceded by a devastating orbital attack, a warlike alien race known as the Hydra has besieged the planet, their invasion force carried on enormous drop ships that dwarf city blocks and rain devastation from above. The Hydra's ultimate goal is to eradicate the last survivors of their ancient nemesis, the Ghin, an alien race that has taken refuge on Earth. Humanity is caught in the apocalyptic crossfire. As widespread panic grips the populace, governments topple, economies crumble and order dissolves. In these desperate days, mankind's only hope lies with the Ghin and one of their most brilliant minds: Dr. Cronos, a being as guilty of atrocities against humanity as those who hunt him.”